Showing posts with label Maya. Show all posts
Showing posts with label Maya. Show all posts
Friday, January 18, 2008
Thursday, January 17, 2008
Satisfaction
The theme for today's daily pose was "satisfied," as in full or the opposite of hungry. There's probably a better word for it, but I can't think of it right now. I used yet another Maya rig I found online. This one is called Sergio and it's a beautiful model with a pretty robust rig. Am I satisfied with this pose? Eh, it's okay, but he seems a tiny bit off balance.
Wednesday, January 16, 2008
Fear Is the Mind Killer
The topic for today's daily pose was "fear." I chose to use another downloaded rig, which is called Generi. The inspiration for the pose is vaguely based off a shot from the original Diabolique film directed by Henri-Georges Clouzot. In a key scene the protagonist clutches her weak heart in absolute terror. I had some trouble manipulating the fingers and couldn't get the hand clutching I was going after. Same thing with the hand on the wall. It doesn't look planted to the wall. I refused to miss my self-imposed deadline and go past midnight, so I left the problems unresolved.
Monday, January 14, 2008
Trepidation
"Trepidation" was the theme for today's daily pose. I wanted to use Maya this time around, so the character I chose to use is third version of a downloaded rig called IK Joe. I quickly modeled the diving board in Max and then imported it into the Maya scene. There's a subtle bend in the diving board, which turned out nice. I don't think I really hit the theme. To me, it's not screaming trepidation. But I'm out of time and it will have to do.
Labels:
daily pose,
IK Joe,
Max,
Maya,
trepidation
Subscribe to:
Posts (Atom)




